2017年8月13日星期日

With a setting established and our perspectives joined in a coherent philosophy

Breaking ground: ready to build
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With a setting established and our perspectives joined in a coherent philosophy, Volcano and I set to work on Crown with a distinct purpose. This new map had to echo with ambition. It had to be presumptuous-not to politely ask to be considered alongside Dust2 or Inferno, but to boldly shoulder into them like an NFL linebacker, recover the fumble, score the touchdown and then spike the football. It had to become loud and self-evidently great-hence the name Crown.
But that's just talk for now. Empty words until you play the map for yourself.
This was our vision. In the coming weeks, we'll show you exactly how a map like Crown is made. We'll dig into the nitty-gritty details in the next article, discussing 3D chart tools, texture work, and the mechanics of level design. In part three, we'll dive into the feedback and iteration process that takes place over nine months of daily hard work. We'll also present a video tour of the finished guide.
And then you'll be able to perform it for yourself: Overhead will be released on March 18th,buy csgoskins two days after the conclusion associated with CS: GO's $250, 000 EMS One Katowice tournament.

www.csgo4skin.com

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